Revision Difference
Entity:GetModelBounds#548100
<function name="GetModelBounds" parent="Entity" type="classfunc">
<description>Returns the entity's model bounds. This is different than the collision bounds/hull. This is not scaled with <page>Entity:SetModelScale</page>, and will return the model's original, unmodified mins and maxs. This can be used to get world bounds.</description>⤶
<description>Returns the entity's model bounds, not scaled by <page>Entity:SetModelScale</page>.⤶
⤶
These bounds are affected by all the animations the model has at compile time, if they go outside of the models' render bounds at any point. ⤶
See <page>Entity:GetModelRenderBounds</page> for just the render bounds of the model.⤶
⤶
This is different than the collision bounds/hull, which are set via <page>Entity:SetCollisionBounds</page>.⤶
⤶
</description>⤶
<realm>Shared</realm>
<rets>
<ret name="" type="Vector">The minimum vector of the bounds</ret>
<ret name="" type="Vector">The maximum vector of the bounds</ret>
</rets>
</function>