Revision Difference
Entity:GetPhysicsObject#515572
<function name="GetPhysicsObject" parent="Entity" type="classfunc">⤶
<description>⤶
Returns the entity's physics object, if the entity has physics.⤶
⤶
<note>Entities don't have clientside physics objects by default, so this will return [NULL PHYSOBJ] on the client in most cases.</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="PhysObj">The entity's physics object.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Gets the mass of an entity.</description>⤶
<code>⤶
local phys = ent:GetPhysicsObject()⤶
if ( IsValid( phys ) ) then -- Always check with IsValid! The ent might not have physics!⤶
return phys:GetMass()⤶
else⤶
return 0⤶
end⤶
</code>⤶
⤶
</example>