Revision Difference
Entity:GetPhysicsObject#515572
<function name="GetPhysicsObject" parent="Entity" type="classfunc">⤶
	<description>⤶
Returns the entity's physics object, if the entity has physics.⤶
⤶
<note>Entities don't have clientside physics objects by default, so this will return [NULL PHYSOBJ] on the client in most cases.</note>⤶
	</description>⤶
	<realm>Shared</realm>⤶
	<rets>⤶
		<ret name="" type="PhysObj">The entity's physics object.</ret>⤶
	</rets>⤶
</function>⤶
⤶
<example>⤶
	<description>Gets the mass of an entity.</description>⤶
	<code>⤶
local phys = ent:GetPhysicsObject()⤶
if ( IsValid( phys ) ) then -- Always check with IsValid! The ent might not have physics!⤶
	return phys:GetMass()⤶
else⤶
	return 0⤶
end⤶
	</code>⤶
⤶
</example>
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