Revision Difference
Entity:GetUnFreezable#560277
<function name="GetUnFreezable" parent="Entity" type="classfunc">
<description>
Returns if the entity is unfreezable, meaning it can't be frozen with the physgun. By default props are freezable, so this function will typically return false.
</description>
<realm>Server</realm>
<file line="541-L543">lua/includes/extensions/entity.lua</file>
<file line="590-L592">lua/includes/extensions/entity.lua</file>
<rets>
<ret name="" type="boolean">True if the entity is unfreezable, false otherwise.</ret>
</rets>
</function>