Revision Difference
Entity:HasSpawnFlags#515557
<function name="HasSpawnFlags" parent="Entity" type="classfunc">⤶
<description>Returns whether this entity has the specified spawnflags bits set.</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="spawnFlags" type="number">The spawnflag bits to check, see <page>SF</page>.</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="boolean">Whether the entity has that spawnflag set or not.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>As seen in sandbox's PhysgunPickup hook.</description>⤶
<code>⤶
function GM:PhysgunPickup( ply, ent )⤶
⤶
-- Don't move physboxes if the mapper logic says no⤶
if ( ent:GetClass() == "func_physbox" && ent:HasSpawnFlags( SF_PHYSBOX_MOTIONDISABLED ) ) then return false end⤶
⤶
return true⤶
⤶
end⤶
</code>⤶
⤶
</example>