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Entity:HasSpawnFlags#518502

<function name="HasSpawnFlags" parent="Entity" type="classfunc"> <description>Returns whether this entity has the specified spawnflags bits set.</description> <realm>Shared</realm> <args> <arg name="spawnFlags" type="number">The spawnflag bits to check, see &lt;page&gt;SF&lt;/page&gt;.</arg> <arg name="spawnFlags" type="number">The spawnflag bits to check, see <page>SF</page>.</arg> </args> <rets> <ret name="" type="boolean">Whether the entity has that spawnflag set or not.</ret> </rets> </function> <example> <description>As seen in sandbox's PhysgunPickup hook.</description> <code> function GM:PhysgunPickup( ply, ent ) -- Don't move physboxes if the mapper logic says no if ( ent:GetClass() == "func_physbox" &amp;&amp; ent:HasSpawnFlags( SF_PHYSBOX_MOTIONDISABLED ) ) then return false end if ( ent:GetClass() == "func_physbox" && ent:HasSpawnFlags( SF_PHYSBOX_MOTIONDISABLED ) ) then return false end return true end </code> </example>