Revision Difference
Entity:HasSpawnFlags#518963
<function name="HasSpawnFlags" parent="Entity" type="classfunc">
	<description>Returns whether this entity has the specified spawnflags bits set.</description>
	<realm>Shared</realm>
	<args>
		<arg name="spawnFlags" type="number">The spawnflag bits to check, see <page>SF</page>.</arg>
		<arg name="spawnFlags" type="number">The spawnflag bits to check, see <page>Enums/SF</page>.</arg>
	</args>
	<rets>
		<ret name="" type="boolean">Whether the entity has that spawnflag set or not.</ret>
	</rets>
</function>
<example>
	<description>As seen in sandbox's PhysgunPickup hook.</description>
	<code>
function GM:PhysgunPickup( ply, ent )
	-- Don't move physboxes if the mapper logic says no
	if ( ent:GetClass() == "func_physbox" && ent:HasSpawnFlags( SF_PHYSBOX_MOTIONDISABLED ) ) then return false end
	return true
	
end
	</code>
</example>
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