Revision Difference
Entity:HasSpawnFlags#518963
<function name="HasSpawnFlags" parent="Entity" type="classfunc">
<description>Returns whether this entity has the specified spawnflags bits set.</description>
<realm>Shared</realm>
<args>
<arg name="spawnFlags" type="number">The spawnflag bits to check, see <page>SF</page>.</arg>
<arg name="spawnFlags" type="number">The spawnflag bits to check, see <page>Enums/SF</page>.</arg>
</args>
<rets>
<ret name="" type="boolean">Whether the entity has that spawnflag set or not.</ret>
</rets>
</function>
<example>
<description>As seen in sandbox's PhysgunPickup hook.</description>
<code>
function GM:PhysgunPickup( ply, ent )
-- Don't move physboxes if the mapper logic says no
if ( ent:GetClass() == "func_physbox" && ent:HasSpawnFlags( SF_PHYSBOX_MOTIONDISABLED ) ) then return false end
return true
end
</code>
</example>