Revision Difference
Entity:IsLineOfSightClear#514659
<function name="IsLineOfSightClear" parent="Entity" type="classfunc">⤶
<description>Returns true if the target is in line of sight. This will only work on CBaseCombatCharacter entities.</description>⤶
<realm>Shared</realm>⤶
<file_name>src/garrysmod/Objects/lua_entity.cpp</file_name>⤶
<file_line>5337</file_line>⤶
<args>⤶
<arg name="target" type="Vector">The target to test. You can also supply an <page>Entity</page> instead of a <page>Vector</page></arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="boolean">Returns true if the line of sight is clear</ret>⤶
</rets>⤶
</function>⤶
⤶