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Entity:IsLineOfSightClear#514659

<function name="IsLineOfSightClear" parent="Entity" type="classfunc">⤶ <description>Returns true if the target is in line of sight. This will only work on CBaseCombatCharacter entities.</description>⤶ <realm>Shared</realm>⤶ <file_name>src/garrysmod/Objects/lua_entity.cpp</file_name>⤶ <file_line>5337</file_line>⤶ <args>⤶ <arg name="target" type="Vector">The target to test. You can also supply an &lt;page&gt;Entity&lt;/page&gt; instead of a &lt;page&gt;Vector&lt;/page&gt;</arg>⤶ </args>⤶ <rets>⤶ <ret name="" type="boolean">Returns true if the line of sight is clear</ret>⤶ </rets>⤶ </function>⤶ ⤶