Revision Difference
Entity:OnGround#514616
<function name="OnGround" parent="Entity" type="classfunc">⤶
<description>⤶
Returns true if the entity is on the ground, and false if it isn't.⤶
⤶
Internally, this checks if [FL_ONGROUND](/gmod/Enums/FL) is set on the entity. This is only updated for players and NPCs, and thus won't inherently work for other entities.⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="boolean">Whether the entity is on the ground or not.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Prints if Entity(1) is on the ground or not.</description>⤶
<code>⤶
print( Entity( 1 ):OnGround() )⤶
print( Entity( 1 ):IsFlagSet( FL_ONGROUND ) ) -- This should give exact same output as the first line⤶
</code>⤶
<output>In most cases, true.</output>⤶
⤶
</example>