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Entity:OnGround#514616

<function name="OnGround" parent="Entity" type="classfunc">⤶ <description>⤶ Returns true if the entity is on the ground, and false if it isn't.⤶ ⤶ Internally, this checks if [FL_ONGROUND](/gmod/Enums/FL) is set on the entity. This is only updated for players and NPCs, and thus won't inherently work for other entities.⤶ </description>⤶ <realm>Shared</realm>⤶ <rets>⤶ <ret name="" type="boolean">Whether the entity is on the ground or not.</ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>Prints if Entity(1) is on the ground or not.</description>⤶ <code>⤶ print( Entity( 1 ):OnGround() )⤶ print( Entity( 1 ):IsFlagSet( FL_ONGROUND ) ) -- This should give exact same output as the first line⤶ </code>⤶ <output>In most cases, true.</output>⤶ ⤶ </example>