Revision Difference
Entity:PassesFilter#514609
<function name="PassesFilter" parent="Entity" type="classfunc">⤶
<description>⤶
Tests whether the entity passes the entity filter.⤶
⤶
This will call <page>ENTITY:PassesFilter</page> on scripted entities of the type "filter".⤶
⤶
<note>This function only works on entities of the type "filter". ( filter_* entities, including base game filter entites )</note>⤶
</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="caller" type="Entity">The initiator of the test.

For example the trigger this filter entity is used in.</arg>⤶
<arg name="ent" type="Entity">The entity to test against the entity filter.</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="boolean">Whether the entity info passes the entity filter.</ret>⤶
</rets>⤶
</function>⤶
⤶