Revision Difference
Entity:PassesFilter#518309
<function name="PassesFilter" parent="Entity" type="classfunc">
<description>
Tests whether the entity passes the entity filter.
This will call <page>ENTITY:PassesFilter</page> on scripted entities of the type "filter".
<note>This function only works on entities of the type "filter". ( filter_* entities, including base game filter entites )</note>
</description>
<realm>Server</realm>
<args>
<arg name="caller" type="Entity">The initiator of the test.

For example the trigger this filter entity is used in.</arg>⤶
<arg name="caller" type="Entity">The initiator of the test.⤶
⤶
For example the trigger this filter entity is used in.</arg>⤶
<arg name="ent" type="Entity">The entity to test against the entity filter.</arg>
</args>
<rets>
<ret name="" type="boolean">Whether the entity info passes the entity filter.</ret>
</rets>
</function>