Revision Difference
Entity:PhysWake#514637
<function name="PhysWake" parent="Entity" type="classfunc">⤶
<description>Wakes up the entity's physics object</description>⤶
<realm>Shared</realm>⤶
<file line="144-L151">lua/includes/extensions/entity.lua</file>⤶
</function>⤶
⤶
<example>⤶
<description>This is what the function does internally.</description>⤶
<code>⤶
local phys = self:GetPhysicsObject()⤶
if (phys:IsValid()) then⤶
phys:Wake()⤶
end⤶
</code>⤶
⤶
</example>