Revision Difference
Entity:SetBodygroup#562780
<function name="SetBodygroup" parent="Entity" type="classfunc">
<description>Sets an entities' bodygroup.⤶
<note>If called for Weapon (after Initialize hook) with different body groups on world model and view model, check will occur by view model.</note>⤶
</description>⤶
<description>⤶
Sets the currently active <page text="Sub Model ID">Structures/BodyGroupData#submodels</page> for the Body Group corresponding to the given <page text="Body Group ID">Structures/BodyGroupData#id</page>. ⤶
<note>⤶
Weapons will return results from their viewmodels.⤶
</note>⤶
</description>⤶
<realm>Shared</realm>
<args>
<arg name="bodygroup" type="number">The id of the bodygroup you're setting. Starts from 0.</arg>⤶
<arg name="value" type="number">The value you're setting the bodygroup to. Starts from 0.</arg>⤶
<arg name="bodyGroupId" type="number">⤶
The Body Group ID to set the Sub Model ID of. ⤶
Body Group IDs start at `0`.⤶
</arg>⤶
<arg name="subModelId" type="number">⤶
The Sub Model ID to set as active for this Body Group. ⤶
Sub Model IDs start at `0`.⤶
</arg>⤶
</args>
</function>