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Entity:SetCollisionBoundsWS#514757

<function name="SetCollisionBoundsWS" parent="Entity" type="classfunc">⤶ <description>⤶ Sets the collision bounds for the entity, which are used for triggers ( <page>Entity:SetTrigger</page>, <page>ENTITY:Touch</page> ), determining if rendering is necessary clientside, and collision ( If <page>Entity:SetSolid</page> set as [SOLID_BBOX](/gmod/Enums/SOLID) ).⤶ ⤶ Input bounds are in world coordinates!⤶ See also <page>Entity:SetCollisionBounds</page>.⤶ </description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="vec1" type="Vector">The first vector of the bounds.</arg>⤶ <arg name="vec2" type="Vector">The second vector of the bounds.</arg>⤶ </args>⤶ </function>⤶ ⤶