Revision Difference
Entity:SetCollisionBoundsWS#514757
<function name="SetCollisionBoundsWS" parent="Entity" type="classfunc">⤶
<description>⤶
Sets the collision bounds for the entity, which are used for triggers ( <page>Entity:SetTrigger</page>, <page>ENTITY:Touch</page> ), determining if rendering is necessary clientside, and collision ( If <page>Entity:SetSolid</page> set as [SOLID_BBOX](/gmod/Enums/SOLID) ).⤶
⤶
Input bounds are in world coordinates!⤶
See also <page>Entity:SetCollisionBounds</page>.⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="vec1" type="Vector">The first vector of the bounds.</arg>⤶
<arg name="vec2" type="Vector">The second vector of the bounds.</arg>⤶
</args>⤶
</function>⤶
⤶