Revision Difference
Entity:SetFriction#514697
<function name="SetFriction" parent="Entity" type="classfunc">⤶
<description>⤶
Sets how much friction an entity has when sliding against a surface. Entities default to 1 (100%) and can be higher or even negative.⤶
⤶
<note>Works only for MOVETYPE_STEP entities.</note>⤶
⤶
<bug issue="1395">This has no effect on players.</bug>⤶
</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="friction" type="number">Friction multiplier</arg>⤶
</args>⤶
</function>⤶
⤶