Garry's Mod Wiki

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Entity:SetKeyValue#514691

<function name="SetKeyValue" parent="Entity" type="classfunc"> <description> Sets Hammer key values on an entity. You can look up which entities have what key values on the [Valve Developer Community](https://developer.valvesoftware.com/wiki/) on entity pages. A list of basic entities can be found [here](https://developer.valvesoftware.com/wiki/List_of_entities). Alternatively you can look at the .fgd files shipped with Garry's Mod in the bin/ folder with a text editor to see the key values as they appear in Hammer. </description> <realm>Shared</realm> <args> <arg name="key" type="string">The internal key name</arg> <arg name="value" type="string">The value to set</arg> </args> </function> <example> <description> Makes an NPC not drop his weapon and drop a healthkit on death, using <page text="SF Enumerations">Enums/SF</page> on a Combine Soldier. A list of spawnflags a Combine Soldier has can be found [here](https://developer.valvesoftware.com/wiki/Npc_combine_s#Flags). </description> <code>npc:SetKeyValue( "spawnflags", bit.bor( SF_NPC_NO_WEAPON_DROP, SF_NPC_DROP_HEALTHKIT ) )</code> </example>