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Entity:SetRenderOrigin#546097

<function name="SetRenderOrigin" parent="Entity" type="classfunc"> <description>Set the origin in which the Entity will be drawn from.</description> <realm>Client</realm> <file line="17">lua/includes/extensions/client/entity.lua</file>⤶ <args> <arg name="newOrigin" type="Vector">The new origin in world coordinates where the Entity's model will now be rendered from.</arg> </args> </function>