Revision Difference
Entity:SetRenderOrigin#546097
<function name="SetRenderOrigin" parent="Entity" type="classfunc">
<description>Set the origin in which the Entity will be drawn from.</description>
<realm>Client</realm>
<file line="17">lua/includes/extensions/client/entity.lua</file>⤶
<args>
<arg name="newOrigin" type="Vector">The new origin in world coordinates where the Entity's model will now be rendered from.</arg>
</args>
</function>