Revision Difference
Entity:SetRenderOrigin#546097
<function name="SetRenderOrigin" parent="Entity" type="classfunc">
	<description>Set the origin in which the Entity will be drawn from.</description>
	<realm>Client</realm>
	<file line="17">lua/includes/extensions/client/entity.lua</file>⤶
	<args>
		<arg name="newOrigin" type="Vector">The new origin in world coordinates where the Entity's model will now be rendered from.</arg>
	</args>
</function>
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