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Entity:SetSpawnFlags#563026

<function name="SetSpawnFlags" parent="Entity" type="classfunc">⤶ <description>⤶ Sets the SpawnFlags to set of an Entity⤶ ⤶ SpawnFlags can easily be found on https://developer.valvesoftware.com/wiki/.⤶ ⤶ <note>See also <page>Entity:RemoveSpawnFlags</page>, <page>Entity:AddSpawnFlags</page> </note>⤶ ⤶ </description>⤶ <realm>Shared</realm>⤶ ⤶ <args>⤶ <arg name="flags" type="number">The SpawnFlag to remove from the Entity</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>When a turret Entity is created, if it doesn't have the SpawnFlags `Out of Ammo` and `Fast Retire`, then it sets it's SpawnFlags to just them two.</description>⤶ <code>⤶ hook.Add( "OnEntityCreated", "AddSpawnFlagsExample", function( ent )⤶ timer.Simple( 0.1, function()⤶ if ( !IsValid(ent) or ent:GetClass() != "npc_turret_floor" ) then return end⤶ if ( !ent:HasSpawnFlags(256) and !ent:HasSpawnFlags(128) ) then return end⤶ ⤶ ent:SetSpawnFlags(256 + 128) -- https://developer.valvesoftware.com/wiki/Npc_turret_floor#Flags⤶ end )⤶ end )⤶ </code>⤶ </example>