Revision Difference
Entity:TakeDamageInfo#514578
<function name="TakeDamageInfo" parent="Entity" type="classfunc">⤶
<description>⤶
Applies the damage specified by the damage info to the entity.⤶
⤶
<warning>Calling this function on the victim entity in <page>ENTITY:OnTakeDamage</page> can cause infinite loops.</warning>⤶
</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="damageInfo" type="CTakeDamageInfo">The damage to apply.</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>Dissolve the target into oblivion.</description>⤶
<code>⤶
function DissolveIt( ent )⤶
local d = DamageInfo()⤶
d:SetDamage( ent:Health() )⤶
d:SetAttacker( ent )⤶
d:SetDamageType( DMG_DISSOLVE )⤶
⤶
ent:TakeDamageInfo( d )⤶
end⤶
⤶
DissolveIt( Entity( 1 ) )⤶
</code>⤶
⤶
</example>