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Entity:TakeDamage#550135

<function name="TakeDamage" parent="Entity" type="classfunc"> <description> Applies the specified amount of damage to the entity with <page text="DMG_GENERIC">Enums/DMG</page> flag. <warning>Calling this function on the victim entity in <page>ENTITY:OnTakeDamage</page> can cause infinite loops.</warning> <warning>This function does not seem to do any damage if you apply it to a player who is into a vehicle.</warning> <warning>This function does not seem to do any damage if you apply it to a player who is into a vehicle. You need to call it on the vehicle instead.</warning> </description> <realm>Server</realm> <args> <arg name="damageAmount" type="number">The amount of damage to be applied.</arg> <arg name="attacker" type="Entity">The entity that initiated the attack that caused the damage.</arg> <arg name="inflictor" type="Entity">The entity that applied the damage, eg. a weapon.</arg> </args> </function>