Revision Difference
Entity:TranslatePhysBoneToBone#514569
<function name="TranslatePhysBoneToBone" parent="Entity" type="classfunc">⤶
<description>⤶
Returns the boneID of the bone the given <page>PhysObj</page> is attached to.⤶
⤶
See <page>Entity:TranslateBoneToPhysBone</page> for reverse function.⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="physNum" type="number">The <page>PhysObj</page> number on the entity</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="number">The boneID of the bone the <page>PhysObj</page> is attached to.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Does a trace, gets the physics bone from the trace, converts the physics bone number into the bone number and prints the result</description>⤶
<code>⤶
local tr = LocalPlayer():GetEyeTrace()⤶
local bone = tr.Entity:TranslatePhysBoneToBone( tr.PhysicsBone )⤶
print( bone )⤶
</code>⤶
<output>The bone number of what the client is looking at</output>⤶
⤶
</example>