Revision Difference
Entity:TranslatePhysBoneToBone#518296
<function name="TranslatePhysBoneToBone" parent="Entity" type="classfunc">
<description>
Returns the boneID of the bone the given <page>PhysObj</page> is attached to.
See <page>Entity:TranslateBoneToPhysBone</page> for reverse function.
</description>
<realm>Shared</realm>
<args>
<arg name="physNum" type="number">The <page>PhysObj</page> number on the entity</arg>
<arg name="physNum" type="number">The <page>PhysObj</page> number on the entity</arg>
</args>
<rets>
<ret name="" type="number">The boneID of the bone the <page>PhysObj</page> is attached to.</ret>
</rets>
</function>
<example>
<description>Does a trace, gets the physics bone from the trace, converts the physics bone number into the bone number and prints the result</description>
<code>
local tr = LocalPlayer():GetEyeTrace()
local bone = tr.Entity:TranslatePhysBoneToBone( tr.PhysicsBone )
print( bone )
</code>
<output>The bone number of what the client is looking at</output>
</example>