Revision Difference
Enums/SOLID#516291
<cat>enum</cat>
<enumeration>⤶
<enum>⤶
<description>For use with <page>Entity:PhysicsInit</page>, <page>Entity:SetSolid</page> and <page>Entity:GetSolid</page>.</description>
<fields>⤶
<items>⤶
<item key="SOLID_NONE" value="0">Does not collide with anything
<note>No Physics Object will be created when using this.</note></item>
<item key="SOLID_BSP" value="1">The entity has a brush model defined by the map. Does not collide with other SOLID_BSP entities.</item>
<item key="SOLID_BBOX" value="2">Uses the entity's axis-aligned bounding box for collisions</item>
<item key="SOLID_OBB" value="3">Uses the entity's object-aligned bounding box for collisions</item>
<item key="SOLID_OBB_YAW" value="4">Same as SOLID_OBB but restricts orientation to the Z-axis
<note>Seems to be broken.</note></item>
<item key="SOLID_CUSTOM" value="5">Always call into the entity for tests</item>
<item key="SOLID_VPHYSICS" value="6">Uses the <page>PhysObj</page>ects of the entity</item>
</fields>⤶
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</enumeration>⤶
</items>⤶
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</enum>⤶