Revision Difference
Finding_the_Font_Name#522281
<cat>Dev</cat>⤶
To use your font you need to know the name of your font to use it in <page>surface.CreateFont</page>.⤶
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The font name is **not** a file name. Your file can have any name, GMod finds the font only by its real name.⤶
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Make sure your font is .ttf, it's in your `resource/fonts/` folder and it's included for downloading.⤶
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# Windows⤶
1. Right click on your font and click `Preview` or double click it⤶
<upload src="19952/8d7ac8f0fde3c86.png" size="4373" name="111.png" />⤶
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2. In opened window find `Font name:` line⤶
<upload src="19952/8d7ac8f56346600.png" size="11641" name="fontview_HV8L4tuEW0.png" />⤶
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3. The name goes after `Font name: ` (In this example, it's `Digital-7 Mono`)⤶
<upload src="19952/8d7ac8f88417667.png" size="6024" name="fontview_NyCOKo3ZRc.png" />⤶
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Example <page>surface.CreateFont</page>:⤶
```⤶
surface.CreateFont({⤶
font = "Digital-7 Mono",⤶
size = 15⤶
})⤶
```⤶
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# MacOS⤶
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# Linux⤶