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GM:CanUndo#527693

<function name="CanUndo" parent="GM" type="hook"> <ishook>yes</ishook> <description>Called whenever a players tries to undo.</description> <realm>Client</realm>⤶ <added>2020.06.24</added>⤶ <realm>Server</realm>⤶ <args> <arg name="ply" type="Player">The player who tried to undo something</arg> <arg name="undo" type="table">The undo table as a <page>Structures/Undo</page></arg> </args> <rets> <ret name="" type="boolean">Return false to disallow the undo</ret> </rets> </function> ⤶ <example>⤶ <description>⤶ Here's a trick you can do to achieve the behavior of this function on the client.⤶ </description>⤶ <code>⤶ hook.Add("PlayerBindPress", "CanUndo", function(ply, bind)⤶ if ply == LocalPlayer() and bind == "gmod_undo" then⤶ return true -- false to allow, true to prevent⤶ end⤶ end)⤶ </code>⤶ ⤶ </example>