Revision Difference
GM:CanUndo#527693
<function name="CanUndo" parent="GM" type="hook">
<ishook>yes</ishook>
<description>Called whenever a players tries to undo.</description>
<realm>Client</realm>⤶
<added>2020.06.24</added>⤶
<realm>Server</realm>⤶
<args>
<arg name="ply" type="Player">The player who tried to undo something</arg>
<arg name="undo" type="table">The undo table as a <page>Structures/Undo</page></arg>
</args>
<rets>
<ret name="" type="boolean">Return false to disallow the undo</ret>
</rets>
</function>
⤶
⤶
<example>⤶
<description>⤶
Here's a trick you can do to achieve the behavior of this function on the client.⤶
</description>⤶
<code>⤶
hook.Add("PlayerBindPress", "CanUndo", function(ply, bind)⤶
if ply == LocalPlayer() and bind == "gmod_undo" then⤶
return true -- false to allow, true to prevent⤶
end⤶
end)⤶
</code>⤶
⤶
</example>