Revision Difference
GM:EntityFireBullets#511353
<function name="EntityFireBullets" parent="GM" type="hook">⤶
<ishook>yes</ishook>⤶
<description>⤶
Called every time a bullet is fired from an entity.⤶
⤶
<warning>This hook is called directly from <page>Entity:FireBullets</page>. Due to this, you cannot call <page>Entity:FireBullets</page> inside this hook or an infinite loop will occur crashing the game.</warning>⤶
</description>⤶
<realm>Shared</realm>⤶
<predicted>No</predicted>⤶
<args>⤶
<arg name="ent" type="Entity">The entity that fired the bullet</arg>⤶
<arg name="data" type="table">The bullet data. See <page>Bullet</page></arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="boolean">Return true to apply all changes done to the bullet table.⤶
⤶
Return false to suppress the bullet.</ret>⤶
</rets>⤶
</function>⤶
⤶