Revision Difference
GM:FinishMove#552759
<function name="FinishMove" parent="GM" type="hook">
<ishook>yes</ishook>⤶
<description>
Called after <page>GM:Move</page>, applies all the changes from the <page>CMoveData</page> to the player.
See <page>Game Movement</page> for an explanation on the move system.
</description>
<realm>Shared</realm>
<predicted>Yes</predicted>
<args>
<arg name="ply" type="Player">Player</arg>
<arg name="mv" type="CMoveData">Movement data</arg>
</args>
<rets>
<ret name="" type="boolean">Return true to suppress default engine behavior, i.e. declare that you have already moved the player according to the move data in a custom way.</ret>
</rets>
</function>