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GM:FinishMove#552759

<function name="FinishMove" parent="GM" type="hook"> <ishook>yes</ishook>⤶ <description> Called after <page>GM:Move</page>, applies all the changes from the <page>CMoveData</page> to the player. See <page>Game Movement</page> for an explanation on the move system. </description> <realm>Shared</realm> <predicted>Yes</predicted> <args> <arg name="ply" type="Player">Player</arg> <arg name="mv" type="CMoveData">Movement data</arg> </args> <rets> <ret name="" type="boolean">Return true to suppress default engine behavior, i.e. declare that you have already moved the player according to the move data in a custom way.</ret> </rets> </function>