Revision Difference
GM:MouthMoveAnimation#553126
<function name="MouthMoveAnimation" parent="GM" type="hook">
<ishook>yes</ishook>⤶
<description>Override this gamemode function to disable mouth movement when talking on voice chat.</description>
<realm>Shared</realm>
<predicted>No</predicted>⤶
<args>
<arg name="ply" type="Player">Player in question</arg>
</args>
</function>
<example>
<description>The default functionality taken from the base gamemode.</description>
<code>
function GM:MouthMoveAnimation( ply )
local flexes = {
ply:GetFlexIDByName( "jaw_drop" ),
ply:GetFlexIDByName( "left_part" ),
ply:GetFlexIDByName( "right_part" ),
ply:GetFlexIDByName( "left_mouth_drop" ),
ply:GetFlexIDByName( "right_mouth_drop" )
}
local weight = ply:IsSpeaking() && math.Clamp( ply:VoiceVolume() * 2, 0, 2 ) || 0
for k, v in pairs( flexes ) do
ply:SetFlexWeight( v, weight )
end
end
</code>
</example>