Revision Difference
GM:OnClientLuaError#564615
<cat>hook</cat>⤶
<function name="OnClientLuaError" parent="GM" type="hook">⤶
<description>⤶
Called when a Lua error occurs on a client. ⤶
This hook allows server-side code to detect and respond to client-side errors. ⤶
It is triggered regardless of the value of sv_log_client_errors, but is still subject to the 5-errors-per-second rate limit, similar to console logging behavior.⤶
</description>⤶
<realm>Server</realm>⤶
<added>2025.05.16</added>⤶
<args>⤶
<arg name="strErr" type="string">The error message produced on the client.</arg>⤶
<arg name="ply" type="Player">The player whose client caused the error.</arg>⤶
</args>⤶
<rets />⤶
</function>