Revision Difference
GM:OnUndo#527207
<function name="OnUndo" parent="GM" type="hook">
	<ishook>yes</ishook>
	<description>Called when the player undoes something.</description>
	<realm>Client</realm>
	<predicted>No</predicted>
	<args>
		<arg name="name" type="string">The name of the undo action</arg>
		<arg name="customText" type="string">The custom text for the undo, set by <page>undo.SetCustomUndoText</page></arg>
	</args>
	<rets>
		<ret name="CanUndo" type="boolean">Return false to prevent the undo.
<note>Will be available in the next update.</note>
		</ret>
	</rets>
</function>
<example>
	<description>Print a message when the player undoes something.</description>
	<code>
function GM:OnUndo( name, customText )
     if customText != nil then
hook.Add( "OnUndo", "CustomUndoText", function( name, customText )
     if customText ~= nil then
          MsgN( "Undone " .. customText )
     else
          MsgN( "Undone " .. name )
     end
end⤶
end )⤶
	</code>
	<output>Undone <action></output>
</example>
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