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GM:PlayerAmmoChanged#546161

<function name="PlayerAmmoChanged" parent="GM" type="hook"> <ishook>yes</ishook> <description> Called when player's reserve ammo count changes. Called after player's reserve ammo count changes. </description> <added>2020.06.24</added> <realm>Shared</realm> <predicted>No</predicted> <args> <arg name="ply" type="Player">The player whose ammo is being affected.</arg> <arg name="ammoID" type="number">The ammo type ID.</arg> <arg name="oldCount" type="number">The old ammo count.</arg> <arg name="newCount" type="number">The new ammo count.</arg> </args> </function>