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GM:PlayerLoadout#552853

<function name="PlayerLoadout" parent="GM" type="hook"> <ishook>yes</ishook>⤶ <description> Called to give players the default set of weapons. <note>This function may not work in your custom gamemode if you have overridden your <page>GM:PlayerSpawn</page> and you do not use self.BaseClass.PlayerSpawn or <page>hook.Call</page>.</note> </description> <realm>Server</realm> <predicted>No</predicted>⤶ <args> <arg name="ply" type="Player">Player to give weapons to.</arg> </args> </function> <example> <description>Gives the player only a pistol.</description> <code> function GM:PlayerLoadout( ply ) ply:Give( "weapon_pistol" ) -- Prevent default Loadout. return true end </code> </example>