Revision Difference
GM:PlayerLoadout#552853
<function name="PlayerLoadout" parent="GM" type="hook">
<ishook>yes</ishook>⤶
<description>
Called to give players the default set of weapons.
<note>This function may not work in your custom gamemode if you have overridden your <page>GM:PlayerSpawn</page> and you do not use self.BaseClass.PlayerSpawn or <page>hook.Call</page>.</note>
</description>
<realm>Server</realm>
<predicted>No</predicted>⤶
<args>
<arg name="ply" type="Player">Player to give weapons to.</arg>
</args>
</function>
<example>
<description>Gives the player only a pistol.</description>
<code>
function GM:PlayerLoadout( ply )
ply:Give( "weapon_pistol" )
-- Prevent default Loadout.
return true
end
</code>
</example>