Revision Difference
GM:PlayerShouldTakeDamage#511113
<function name="PlayerShouldTakeDamage" parent="GM" type="hook">⤶
<ishook>yes</ishook>⤶
<description>Returns true if the player should take damage from the given attacker.</description>⤶
<realm>Server</realm>⤶
<predicted>No</predicted>⤶
<args>⤶
<arg name="ply" type="Player">The player</arg>⤶
<arg name="attacker" type="Entity">The attacker</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="boolean">Allow damage</ret>⤶
</rets>⤶
</function>⤶
⤶