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GM:PostDrawHUD#562560

<function name="PostDrawHUD" parent="GM" type="hook"> <description> Called after <page>GM:PreDrawHUD</page>, <page>GM:HUDPaintBackground</page> and <page>GM:HUDPaint</page> but before <page>GM:DrawOverlay</page>. Unlike <page>GM:HUDPaint</page>(<page text="Background">GM:HUDPaintBackground</page>) hooks, this will still be called when the main menu is visible. And so will be <page>GM:PreDrawHUD</page> ⤶ <rendercontext hook="true" type="2D"></rendercontext> ⤶ <rendercontext hook="true" type="2D"></rendercontext> </description> <realm>Client</realm> </function> <example> <description>Draws a transparent black box in the top left corner of the screen.</description> <code> hook.Add("PostDrawHUD", "PostDrawHUD_DrawABox", function() surface.SetDrawColor( 0, 0, 0, 128 )⤶ surface.DrawRect( 50, 50, 128, 128 )⤶ hook.Add( "PostDrawHUD", "DrawHelloWorldBox", function() local w = 256⤶ local h = 64⤶ ⤶ cam.Start2D() -- If you don't call this the text inside the hook will render odd.⤶ surface.SetDrawColor( 20, 20, 20, 200 )⤶ surface.DrawRect( 0, 0, w, h )⤶ ⤶ draw.SimpleText( "Hello World", "Trebuchet24", w / 2, h / 2, color_white, TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER )⤶ cam.End2D()⤶ end ) </code> </example>