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GM:PreDrawOpaqueRenderables#544065

<function name="PreDrawOpaqueRenderables" parent="GM" type="hook"> <ishook>yes</ishook> <description> Called before all opaque entities are drawn. See also <page>GM:PreDrawTranslucentRenderables</page> and <page>GM:PostDrawOpaqueRenderables</page>. <rendercontext hook="true" type="3D"></rendercontext> </description> <realm>Client</realm> <predicted>No</predicted> <args> <arg name="isDrawingDepth" type="boolean">Whether the current draw is writing depth.</arg> <arg name="isDrawSkybox" type="boolean">Whether the current draw is drawing the 3D or 2D skybox. In case of 2D skyboxes it is possible for this hook to always be called with this parameter set to `true`.</arg> <arg name="isDraw3DSkybox" type="boolean">Whether the current draw is drawing the 3D.</arg>⤶ </args> <rets> <ret name="" type="boolean">Return true to prevent opaque renderables from drawing.</ret> </rets> </function>