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GM:PreventScreenClicks#553081

<function name="PreventScreenClicks" parent="GM" type="hook"> <ishook>yes</ishook>⤶ <description>This will prevent <key>IN_ATTACK</key> from sending to server when player tries to shoot from C menu.</description> <realm>Client</realm> <predicted>No</predicted>⤶ <rets> <ret name="" type="boolean">Return true to prevent screen clicks.</ret> </rets> </function> <example> <description>Disables usage of the World Clicker feature, where a player can hold <key>C</key> to shoot at their cursor instead of their crosshair.</description> <code> hook.Add( "PreventScreenClicks", "DisableWorldClicker", function() local pnl = vgui.GetHoveredPanel() if ( IsValid( pnl ) ) then if ( pnl:IsWorldClicker() ) then return true end while ( IsValid( pnl:GetParent() ) ) do pnl = pnl:GetParent() if ( pnl:IsWorldClicker() ) then return true end end else -- For when the cursor is outside of the game's window, there can be potential edge cases here return true end end ) </code> </example>