Revision Difference
GWEN.CreateTextureCentered#511660
<function name="CreateTextureCentered" parent="GWEN" type="libraryfunc">⤶
<description>Used in derma skins to create a rectangle drawing function from an image. The rectangle will not be scaled, but instead it will be drawn in the center of the box. The texture is taken from SKIN.GwenTexture</description>⤶
<realm>Client and Menu</realm>⤶
<args>⤶
<arg name="x" type="number">The X coordinate on the texture</arg>⤶
<arg name="y" type="number">The Y coordinate on the texture</arg>⤶
<arg name="w" type="number">Width of the area on texture</arg>⤶
<arg name="h" type="number">Height of the area on texture</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="function">The drawing function. Arguments are:⤶
<page>number</page> x - X coordinate for the box⤶
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<page>number</page> y - Y coordinate for the box⤶
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<page>number</page> w - Width of the box⤶
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<page>number</page> h - Height of the box⤶
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<page>table</page> clr - Optional color, default is white. Uses the <page>Color</page></ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Draws a box in the top left corner of the screen using current skins texture.</description>⤶
<code>⤶
local paintBox = GWEN.CreateTextureCentered( 384, 32, 32, 32 )⤶
hook.Add( "HUDPaint", "PaintStuff", function()⤶
paintBox( 0, 0, 100, 100 )⤶
end )⤶
</code>⤶
<output>If using default skin, it will be 32x32 transparent blue box centered inside the 100x100 box.</output>⤶
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</example>