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Global.DrawSharpen#527894

<function name="DrawSharpen" parent="Global" type="libraryfunc"> <description>Draws the sharpen shader, which creates more contrast.</description> <realm>Client</realm> <file line="12-L22">lua/postprocess/sharpen.lua</file>⤶ <args> <arg name="Contrast" type="number">How much contrast to create.</arg> <arg name="Distance" type="number">How large the contrast effect will be.</arg> </args> </function> <example> <description>Draws the sharpen shader.</description> <code> function GM:RenderScreenspaceEffects() DrawSharpen(1.2,1.2) ⤶ end⤶ hook.Add( "RenderScreenspaceEffects", "SharpenShader", function() DrawSharpen( 1.2, 1.2 ) ⤶ end )⤶ </code> ⤶ </example></example>