Revision Difference
Global.DropEntityIfHeld#562596
<function name="DropEntityIfHeld" parent="Global" type="libraryfunc">
<description>Drops the specified entity if it is being held by any player with Gravity Gun or `+use` pickup.⤶
<description>⤶
<deprecated>You really should be using <page>Entity:ForcePlayerDrop</page>, which does the same thing.</deprecated>⤶
⤶
Drops the specified entity if it is being held by any player with Gravity Gun or `+use` pickup.⤶
See also <page>Player:DropObject</page> and <page>Entity:ForcePlayerDrop</page>.
</description>
<realm>Server</realm>
<args>
<arg name="ent" type="Entity">The entity to drop.</arg>
</args>
</function>