Revision Difference
Global.EyeVector#514856
<function name="EyeVector" parent="Global" type="libraryfunc">⤶
<description>⤶
Returns the normal vector of the current render context as calculated by <page>GM:CalcView</page>, similar to <page>Global.EyeAngles</page>.⤶
⤶
<bug issue="2516">This function is only reliable inside rendering hooks.</bug>⤶
</description>⤶
<realm>Client</realm>⤶
<rets>⤶
<ret name="" type="Vector">View direction of the currently rendered scene.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Print the view angles</description>⤶
<code>print( EyeVector() )</code>⤶
⤶
</example>