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Global.GenerateSpawnlistFromPath#547725

<function name="GenerateSpawnlistFromPath" parent="Global" type="libraryfunc">⤶ <description>This function seems to be responsible for props of a category. Internally uses <page>Global.AddPropsOfParent</page>⤶ </description>⤶ <realm>Client</realm>⤶ <file line="24-L41">gamemodes/sandbox/gamemode/spawnmenu/creationmenu/content/contenttypes/gameprops.lua</file>⤶ <args>⤶ <arg name="folder" type="string">the folder to search for models</arg>⤶ <arg name="path" type="string">The path to look for the files and directories in. See <page text="this list">File_Search_Paths</page> for a list of valid paths.</arg>⤶ <arg name="name" type="string">The Spawnmenu Category name</arg>⤶ <arg name="icon" type="string" default="icon16/page.png">The Spawnmenu Category Icon to use</arg>⤶ <arg name="appid" type="number">The AppID which is needed for the Content</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>Creates a Example Category</description>⤶ <code>⤶ GenerateSpawnlistFromPath("models/player", "GAME", "Example")⤶ </code>⤶ </example>