Revision Difference
Global.GenerateSpawnlistFromPath#549459
<function name="GenerateSpawnlistFromPath" parent="Global" type="libraryfunc">
<description>This function adds all models from a specified folder to a custom Spawnlist category. Internally uses <page>Global.AddPropsOfParent</page>
<warning>Using this function before <page>SANDBOX:PopulateContent</page> has been called will result in an error</warning></description>
<realm>Client</realm>
<file line="24-L41">gamemodes/sandbox/gamemode/spawnmenu/creationmenu/content/contenttypes/gameprops.lua</file>
<args>
<arg name="folder" type="string">the folder to search for models</arg>
<arg name="path" type="string">The path to look for the files and directories in. See <page text="this list">File_Search_Paths</page> for a list of valid paths.</arg>
<arg name="name" type="string">The Spawnmenu Category name</arg>
<arg name="icon" type="string" default="icon16/page.png">The Spawnmenu Category Icon to use</arg>
<arg name="appid" type="number">The AppID which is needed for the Content</arg>
</args>
</function>
<example>
<description>Creates a Example Category</description>
<code>
hook.Add("OnSpawnMenuOpen", "Example", function()
hook.Add("SpawnMenuCreated", "Example", function()
GenerateSpawnlistFromPath("models/player", "GAME", "Example")
end)
</code>
</example>