Revision Difference
Global.GetPredictionPlayer#526518
<function name="GetPredictionPlayer" parent="Global" type="libraryfunc">⤶
<description>⤶
Returns the player whose movement commands are currently being processed. The player this returns can safely have <page>Player:GetCurrentCommand</page>() called on them. See <page>Prediction</page>.⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="Player">The player currently being predicted, or NULL if no command processing is currently being done.</ret>⤶
</rets>⤶
</function>