Revision Difference
Global.GetRenderTarget#514930
<function name="GetRenderTarget" parent="Global" type="libraryfunc">⤶
<description>⤶
Creates or gets the rendertarget with the given name.⤶
⤶
See <page>Global.GetRenderTargetEx</page> for an advanced version of this function with more options.⤶
⤶
<bug issue="2885">This crashes when used on a cubemap texture.</bug>⤶
</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="name" type="string">The internal name of the render target.</arg>⤶
<arg name="width" type="number">The width of the render target, must be power of 2. If not set to PO2, the size will be automatically converted to the nearest PO2 size.</arg>⤶
<arg name="height" type="number">The height of the render target, must be power of 2. If not set to PO2, the size will be automatically converted to the nearest PO2 size.</arg>⤶
<arg name="additive" type="boolean" default="false">Sets whenever the rt should be additive.</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="ITexture">The render target</ret>⤶
</rets>⤶
</function>⤶
⤶