Revision Difference
Global.ParticleEffectAttach#511309
<function name="ParticleEffectAttach" parent="Global" type="libraryfunc">⤶
<description>⤶
Creates a particle effect with specialized parameters.⤶
⤶
<note>The particle effect must be precached with <page>Global.PrecacheParticleSystem</page> and the file its from must be added via <page>game.AddParticles</page> before it can be used!</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="particleName" type="string">The name of the particle effect.</arg>⤶
<arg name="attachType" type="number">Attachment type using <page>PATTACH</page>.</arg>⤶
<arg name="entity" type="Entity">The entity to be used in the way specified by the attachType.</arg>⤶
<arg name="attachmentID" type="number">The id of the attachment to be used in the way specified by the attachType.</arg>⤶
</args>⤶
</function>⤶
⤶