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Global.ScreenScaleH#560168

<function name="ScreenScaleH" parent="Global" type="libraryfunc"> <description>Returns a number based on the `size` argument and players' screen height. The height is scaled in relation to `640x480` resolution. This function is primarily used for scaling font sizes. See <page>Global.ScreenScale</page> for a function that scales from width. </description> <added>2023.08.08</added>⤶ <realm>Client</realm> <args> <arg name="size" type="number">The number you want to scale.</arg> </args> <rets> <ret name="" type="number">The scaled number based on your screen's height.</ret> </rets> </function>