Revision Difference
Global.UnPredictedCurTime#562516
<function name="UnPredictedCurTime" parent="Global" type="libraryfunc">
<description>Returns the current asynchronous in-game time.</description>
<description>Returns the current asynchronous in-game time. This will not be synced with the players current clock allowing you to get <page>Global.CurTime</page> without interference from <page>Prediction</page>.</description>
<realm>Shared and Menu</realm>
<rets>
<ret name="" type="number">The asynchronous in-game time.</ret>
</rets>
</function>