Revision Difference
NPC:IgnoreEnemyUntil#546898
<function name="IgnoreEnemyUntil" parent="NPC" type="classfunc">⤶
<description>Makes the NPC ignore given entity/enemy until given time.</description>⤶
<realm>Server</realm>⤶
<added>2022.06.08</added>⤶
<args>⤶
<arg name="enemy" type="Entity">The enemy to ignore.</arg>⤶
<arg name="until" type="number">How long to ignore the enemy for. This will be compared to <page>Global.CurTime</page>, so your value should be based on it.</arg>⤶
</args>⤶
</function>⤶
⤶