Revision Difference
NPC:IsRunningBehavior#510464
<function name="IsRunningBehavior" parent="NPC" type="classfunc">⤶
<realm>Server</realm>⤶
<description>Checks if the NPC is running an **ai_goal**. ( e.g. An npc_citizen NPC following the Player. )</description>⤶
<rets>⤶
<ret name="" type="boolean">Returns true if running an ai_goal, otherwise returns false.</ret>⤶
</rets>⤶
</function>⤶
⤶