Revision Difference
NPC:NavSetGoalPos#563335
<function name="NavSetGoalPos" parent="NPC" type="classfunc">
<description>Creates a path to closest node at given position. This won't actually force the NPC to move.
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⤶
See also <page>NPC:NavSetRandomGoal</page>.</description>
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<note>This will call either <page>NPC:TaskComplete</page> or <page>NPC:TaskFail</page> for the current schedule and task, forcing the current task to progress to next task or fail. </note>⤶
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See also <page>NPC:NavSetRandomGoal</page>.</description>
<realm>Server</realm>
<added>2022.06.08</added>
<args>
<arg name="pos" type="Vector">The position to calculate a path to.</arg>
</args>
<rets>
<ret type="boolean">Whether path generation was successful or not.</ret>
</rets>
</function>