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<function name="RememberUnreachable" parent="NPC" type="classfunc"> <description>Makes the NPC remember an entity or an enemy as unreachable, for a specified amount of time. Use <page>NPC:IsUnreachable</page> to check if an entity is still unreachable.</description> <realm>Server</realm> <added>2020.06.24</added> <args> <arg name="ent" type="Entity">The entity to mark as unreachable.</arg> <arg name="time" type="number" default="3">For how long to remember the entity as unreachable. Negative values will act as `3` seconds.</arg> </args> </function>